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Talk:Seconds from Silence Wiki

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Siege - The area of effect[edit source]

So going past laying wars on lands and etc. What happens to guilds on that land? I mentioned this before on https://www.secondsfromsilence.com/foru ... 6wp%3Dtrue does that count as a declaration of war on every single guild in that land you're trying to claim? Afterall, you are raiding a place where a guild is also in meaning you would also have their loot along with war spoils. —The preceding unsigned comment was added by Drazrd (talkcontribslogsblock log).

Claiming land; As a guild/ party mechanics.[edit source]

Say you claim land in a party and you want to split it, how would that work? Do each party member get a random faction of the divided area or does the first one that found it selects first and thats all?

On that note how would a guild claim and rule their land? would this that be considered a kingdom? Would the land claimed be bigger on the amount of people in it with a parameter cap?

that'll be cool, then we'll get new city post like the warrior's fields (self-explanatory), archers ridges (a archers guild in the mountains) , merchant's flow (a merchant guild city besides a main road). —The preceding unsigned comment was added by Drazrd (talkcontribslogsblock log).

Switching severs. What do you Keep between them all?[edit source]

From full-on PvP to Offline PvE do you actually keep anything on your account/avatar when switching servers? Or do you have to start anew?

This also applies to land claiming, housing, etc. If you bought a house in a city then move to another sever is that house still your's? or does it not register on the other servers? If you claim land offline would it apply online- definitely not so ignore this.

But when it comes to limited resources like special power weapons or items, do you keep it across the other servers?

To sum it up, what do you keep that you can use on all servers? —The preceding unsigned comment was added by Drazrd (talkcontribslogsblock log).

Additionals[edit source]

Will horns be available? customizable ones at that where we can just grow it from anywhere on the part of the character's body and mold it so it becomes twisted or bent or whatever we want to grow the horns as? Will wings, tails, claws, fangs, and other characteristics like scars and scales be the same? If so im guessing those additions would be limited to specific races like demon, shapeshifters and whatever would have access to horns, tail, claws, fangs, and wings while humans and the like wouldn't. —The preceding unsigned comment was added by Drazrd (talkcontribslogsblock log).

Lands[edit source]

Is there restricted areas in the world that cannot be claimed as it might have a dragons den or some sort or could you even claim land on the ridges of mountains and or a whole trading sea route so we can put taxes on the goods >:3

Also what if another player wants your land? What do they have to do to conquer it? do they get to take all your stuff or does the ruler have to be there to proclaim war?

Is there anything about landscaping as well? terraforming? or is sandbox only limited to building?

Also, is there something like race majority effect? like if the majority of the population in the land we claim have an effect to what can be build/ unlock/ trade? Like having items highly affected by magic in a land of elves or having a higher chance of finding treasure in a land with a dragon/ dungeon in it? I wanna go bloody mining like minecraft and fall into lava just as i mined a diamond only to survive and have a bloody dragon watching the whole thing and push me back in the lava..

But serious question, How big is the land you claim? is it the whole region? As far as you can see to the point it reaches another land? Does it go over sea? whats the parameter? —The preceding unsigned comment was added by Drazrd (talkcontribslogsblock log).

For these kind of questions, it'd be best to ask them on the forum instead. Surafbrov (talk) 11:38, 31 July 2019 (UTC)